We have tried to import the map into the game, however there are quite a lot of problem exist like all the solids like stairs and signs we have created are gone, the terrain is grey in color instead of green, some surrounded buildings disappear, The problem could not be fixed so we might have to demonstrate our map in Sandbox instead.
The building becomes the Chinese sign for ‘The People’, and a recognizable landmark for the World Expo in China.
The REN Building is a proposal for a hotel, sports and conference center for the World Expo 2010 in Shanghai.The building takes its form from the Chinese character for person and combines two buildings (one symbolic of mind and the other symbolic of body).The shape of the building reflects on the yin yang -natural elements water,earth etc and the Chinese symbol for people, all the information has been put together to create the ending finish.
Working from our previous map fabrication there were some issues that needed to be address before final fabrication. We continued straight from our previous work and discussed our key problems.
Recap on what needed to be addressed-
Not enough people in and surrounding the building
Needed more surrounding buildings
Fixing elevator access to floors
Texture of surrounding buildings
Not enough interior in Ren building (not enough furniture)
Texture of furniture and floor/walls
Lightening inside building
Flight of Stairs needed to second floor
We as a team believe we have addressed all these issues, we tried to create the surrounding environment which was urban and lively as we did not have enough information on how exactly the surrounding environment would look like but believe we’ve managed to portray an urban feel quite well.
Our main focus was getting in more AI into building and other imported city objects. Once this was done we worked on the texturing of the surrounding buildings and interior. We found it was important since the size of our building to get a full view you need to view from long distance therefore needed a more dramatic city life surrounding, we concluded to add more buildings. Our end result a more dense looking city which is closer to the Ren building- which now does not look out of place.
We concentrated on fixing small errors of the Ren building which had gaps in between walls, the elevator was another main issue which was a time consuming effort. As we needed the elevator to stop at different floors and has the option to up or down to any floor.
We incorporated our specializations as much as we could as well as other group member’s topics. Our final video will show all our efforts and corrections we have made.
The Ren building has a unique design and as a team we believe overall it was great to research and model this design it has been interesting and was a great challenge.
We have got the combined version of the map from Monica with interativity in it. So we can continue working on the details of our project.
Since Jae is leaving on next Monday, he has fix the texture of the surrounded building first. Teresa will work on fixing the “error” of the Ren building, and break the model down into more pieces for easy editing in crysis, and Wing will edit the elevator after the model is done.
Videos and slides for presentation will be prepared after the map is edited.
Today, Teresa, Wing and I met up at the uni labs and discussed some problems we were having with our final draft environment. First of all, group members worked their parts on different maps so we had to do certain parts all over again in order to put everything together on the same map. Teresa is importing her building model into the map where Wing did sky & lightings. And interaction part is not 100% working so Monica is working on it now. We plan to meet up again tomorrow to finalise our project and capture images, and make videos.
I added new pages for each collaboration topics,I think it would be easier to combine all our research to each topic and easy to allow Jeremy and Graham to check it out one by one in our teamblog, just show our team is quite organized and collaborative team. haha~ Thus, I would like to kindly invite you guys please fill in your research if you feel free ^-^. Thanks~
Hi guys, I sorted out the problem which mentioned in previous post. I found a solution to create a cloud and the sun would not disappeared. However, it looks like not really natural and real, so I will try my best to make it better if possible. Since I have to create a cloud one by one , then copy a group of them and place anywhere. It is consuming time.
Hi guys, I tried to put the cloud in Sky….however when I applied it then the sun disappeared…..just leave the sunlight there…..it becomes a bit dark & so odd!!!! I will sort it out soon. let u guys to have a look first , the image is like that.
Today we had a group meeting to combine part of works together and discussed our rest of works how to complete it. At this stage, we have done the landscape for ready locating the building and solved the problem of importing file, that we successed to import the file from Max to CRYSIS.
Here is the list of remain works we have to do and allocated to each of us for presentation.
Screenshots (10 images)
1) 3 images by Monica
——-Brief of REN building and location
2) 3 images by Jae
——-Landscape and vegetation
3) 3 images by Teresa
——-Texture of building
4) 3 images by Wing
——-Sky and Lighting
Capturing Video
We decided to capture video separately, the video captures and shows our own part. Thus, we will depend on what part we are assigned to capture video. ( based on the above list)
600 Words statement
We will write around 150 words for our own part individually and then we will combine all together to post on teamblog.
We have to submit a draft map file before 9 am on thursday . We will meet up early before studio class to prepare our presentation.
Hey guys, I have tried to apply the material on the building to make it looks like the designed one. I have sent u the related files and folders, please try and see if the building looks “normal” instead of a yellow sphere~~ lol
I think we might need to set a camera into a perspective view, then take a screenshots and capture a video by Frap at the same time. That’s what I guess. ^_^
Dont worry, we will work it out together tmr. Cya
Thanks Jae to make a landscape for half day. and thanks Monica to find a lot of additional information. Also I am trying to find any information about the structure and lighting.
Here I just posted one image which edited by photoshop , actually I tried to do that in Crysis , paint a green grass material on the ground, but it doesn’t work , disappear…….so I just show u guys what I am thinking , we might make a part of green grass land like a image rather than grey…..
Hey guys, I’ve tried to paint the terrain as close as it looked on pictures, but the layer painter did not work when I saved the file then re-opened it. I spent a few hours today to make the basic landscape/road/trees+plants. This is more time consuming than I thought!! I will soon send you, what I have done so far, to your email. Put it into Crysis/Game/Levels/ folder then load it up with Editor. And feel free to add/remove stuff on the map. Jae
Finally I have found a way to import 3ds stuff into crysis!!
if u guys are creating stuff from 3ds max dont’ put any material on yet,
coz the materials needs other settings in order to work in crysis
Hi guys, same here……>.< I might prefer to borrow XPS laptop frequently or do the work at the lab later, but it hasnt been installed in lab computers yet.
hey, yea apparently the game doesnt run in Vista, mine didn’t run on my laptop (downloaded version) I guess I should wait until the Editor gets installed in lap computers. -Jae
Hey guys, this is Teresa, I have tried to use my friend’s disc to install the game to my laptop, but it seems not able to support the game… and Crysis is not installed in lab’s computer yet.
Wanna see if you guys have purchased the game yet, if not should we wait till Thursday to discuss about it?
Hey ppl, this is Jae, you guys can link your individual blog to ‘Team Members’ section. Feel free to add/update any comments or content intto this webpage!